Class: Fighter |
Level: 1 |
Race: Half-Orc |
Background: None |
Alignment: Chaotic Evil |
Experience: None |
Strength |
+3 |
17 |
Dexterity |
+1 |
13 |
Constitution |
+3 |
16 |
Intelligence |
0 |
10 |
Wisdom |
0 |
10 |
Charisma |
0 |
10 |
None | Inspiration |
+1 | Proficiency Bonus |
Prof. | Mod | Ability |
X | +4 | Strength |
O | +1 | Dexterity |
X | +4 | Constitution |
O | 0 | Intelligence |
O | 0 | Wisdom |
O | 0 | Charisma |
Prof. | Mod | Ability |
O | +1 | Acrobatics (Dex) |
O | 0 | Animal Handling (Wis) |
O | 0 | Arcana (Int) |
X | +4 | Athletics (Str) |
O | 0 | Deception (Cha) |
O | 0 | History (Int) |
O | 0 | Insight (Wis) |
X | +1 | Intimidation (Cha) |
O | 0 | Investigation (Int) |
O | 0 | Medicine (Wis) |
O | 0 | Nature (Int) |
O | 0 | Perception (Wis) |
O | 0 | Performance (Cha) |
O | 0 | Persuasion (Cha) |
O | 0 | Religion (Int) |
O | +1 | Sleight of Hand (Dex) |
O | +1 | Stealth (Dex) |
X | +1 | Survival (Wis) |
Passive Wisdom (Perception) | 10 |
AC | Initiative | Speed |
16 | None | 30 |
Total HP | Temp HP | ||
13 | None | ||
Hit Dice | |||
1d10 +Con per level | 1/1 | ||
Status Notes | |||
None |
Weapon | Attack Bonus | Damage |
Greatsword | +4 | 2d6 slashing (+3) |
Handaxe (2) | +4 | 1d6 slashing (per) (+3) |
Check your fight-related skills! |
100 | CP: | 0 |
10 | SP: | 0 |
2 | EP: | 0 |
1 | GP: | 0 |
1/10 | PP: | 0 |
Equipment |
Explorer Pack |
Chainmail |
Personality Notes |
SMASH |
Skills |
Darkvision |
Relentless Endurance |
Savage Attacks |
Fighting Style - Great Weapon Fighting |
Second Wind |
Proficiencies |
Languages: Common, Orc Fighter: Proficient in all armor and shields, simple and martial weapons |
22 | 6'6" | 250 |
Age | Height | Weight |
None | None | None |
Eyes | Skin | Hair |
Carrying Weight: 255 lbs
Backstory |
Outcast from both orcs and humans. Grew up mostly alone, and full of anger and rage. SMASH. |
Allies |
Additional Notes |
Treasure |
Spellcasting Class | Level | Spellcasting Ability | Spell Save DC | Spell Attack Bonus |
Can prepare spells a day
Glorb like to smash.
Fighter
Half-orc
Build Notes
This is a port of a level 5 character from a one-off 3.5 campaign, slightly reworked for level 1 5e :)
Due to this, recommend the following or similar as you level up:
Power Attack, Cleave, Improved Sunder, Full Plate Armor, Climb/Jump skills
Personality was generally just SMASH EVERYTHING AND LEROY JENKINS INTO BATTLE
Initial rolls: 15, 13, 15, 10, 10, 10
Half-orc: Str+2, Con+1, Darkvision, Proficiency in Intimidation
Relentless Endurance, Savage Attacks
Fighter: Proficient in all armor and shields, simple and martial weapons
Saving Throws: Str, con
Chose Survival and Athletics for proficiencies
Chainmail, greatsword, two handaxes, explorer's pack
Fighting Style - Great Weapon Fighting
Second Wind